package ope import ( "math" ) // uniformRand returns a random number in [0, 1] // len(coins) >= 32 func uniformRand(coins []byte) float64 { b := int64(0) for i := 0; i < 32; i++ { b <<= 1 b |= int64(coins[i]) } return float64(b) / float64(uint64(1)<<32-1) } // hypergeometric10 returns a sample in hypergeometric distribution. // Pr[X=x] = choose(y, x) * choose(N-y, M-x) / choose(N, M) func hypergeometricSmall(M int64, N int64, y int64, coins []byte) int64 { d1 := N - y d2 := min(M, N-M) Y := d2 K := y for Y > 0.0 && K != 0 { U := uniformRand(coins) Y -= int64(U + float64(Y)/float64(d1+K)) K-- } Z := d2 - Y if N-M < M { Z = y - Z } return Z } func loggam[T int | int64 | float32 | float64](x T) float64 { return math.Log(math.Gamma(float64(x))) } func hypergeometric(M int64, N int64, y int64, coins []byte) int64 { if y > 10 { return hypergeometricSmall(M, N, y, coins) } return hypergeometricBig(M, N, y, coins) } func hypergeometricBig(M int64, N int64, y int64, coins []byte) int64 { D1 := 1.7155277699214135 D2 := 0.8989161620588988 // # long mingoodbad, maxgoodbad, popsize, m, d9; // # double d4, d5, d6, d7, d8, d10, d11; // # long Z; // # double T, W, X, Y; good := M bad := N - M sample := y mingoodbad := min(good, bad) popsize := N maxgoodbad := max(good, bad) m := min(sample, popsize-sample) d4 := float64(mingoodbad) / float64(popsize) d5 := 1.0 - d4 d6 := float64(m)*d4 + 0.5 d7 := math.Sqrt(float64(popsize-m)*float64(sample)*d4*d5/float64(popsize-1) + 0.5) d8 := D1*d7 + D2 d9 := (m + 1) * (mingoodbad + 1) / (popsize + 2) d10 := loggam(d9+1) + loggam(mingoodbad-d9+1) + loggam(m-d9+1) + loggam(maxgoodbad-m+d9+1) d11 := min(float64(min(m, mingoodbad)+1), math.Floor(d6+16*d7)) // # 16 for 16-decimal-digit precision in D1 and D2 var Z int64 for { X := uniformRand(coins) Y := uniformRand(coins) W := d6 + d8*(Y-0.5)/X // # fast rejection: if W < 0.0 || W >= d11 { continue } Z = int64(math.Floor(W)) T := d10 - (loggam(Z+1) + loggam(mingoodbad-Z+1) + loggam(m-Z+1) + loggam(maxgoodbad-m+Z+1)) // # fast acceptance: if (X*(4.0-X) - 3.0) <= T { break } // # fast rejection: if X*(X-T) >= 1 { continue } // # acceptance: if 2.0*math.Log(X) <= T { break } } // # this is a correction to HRUA* by Ivan Frohne in rv.py if good > bad { Z = m - Z } // # another fix from rv.py to allow sample to exceed popsize/2 if m < sample { Z = good - Z } return Z }